Devil Dog
Network Operations
Posts: 6495
Registered: Oct 2005 |
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Posted September 4th, 2007 19:18 IP  Creator: Tefle Huden
Author: Tefle Huden
Place: Central Transfer Chamber
Type: Dual Teams
This is a broken down build that would work well in here.
Left Team
(1) Ranger/ Monk
1. Spike Trap (Elite)
2. Flame Trap
3. Dust Trap
4. Barbed Trap
5. Tripwire
6. Whirlling Defense
7. Trappers Focus
8 . Throw Dirt
16 Wilderness Survival
15 Expertise
(2) Necromancer/ Monk
1. Order of Undeath (Elite)
2. Animate Bone Fiend
3. Animate Shambling Horror
4. Animate Vampiric Horror
5. Blood of Master
6. Heal Area
7. Healing Seed
8. Renew life
(3) Monk/ Assassin
1. Light of Deliverance (Elite)
2. Infuse Health
3. Healing Touch
4. Healing Seed
5. Dismiss Condition
6. Cure Hex
7. Dark Escape
8. Renew life
16 Healing Prayers
10 Shadow Arts
10 Divine Favor
Right Team
(1) Ranger/ Monk
1. Spike Trap (Elite)
2. Flame Trap
3. Dust Trap
4. Barbed Trap
5. Tripwire
6. Whirlling Defense
7. Trappers Focus
8 . Throw Dirt
16 Wilderness Survival
15 Expertise
(2) Necromancer/ Monk
1. Order of Undeath (Elite)
2. Animate Bone Fiend
3. Animate Shambling Horror
4. Animate Vampiric Horror
5. Blood of Master
6. Heal Area
7. Healing Seed
8. Renew life
(3) Monk/ Assassin
1. Light of Deliverance (Elite)
2. Infuse Health
3. Healing Touch
4. Healing Seed
5. Dismiss Condition
6. Cure Hex
7. Dark Escape
8. Renew life
16 Healing Prayers
10 Shadow Arts
10 Divine Favor
Middle Team
(1) Ritualist/ Monk
1. Preservation (Elite)
2. Recuperation
3. Rejuvenation
4. Life
5. Protective Was Kaolai
6. Pure Was Li Meng
7. Boon of Creation
8. Flesh of my Flesh
16 Restoration
15 Spawning
(2) Warrior/ Paragon
1. Eviscerate (Elite)
2. Agonizing Chop
3. Executioner's Strike
4. Frenzy
5. For Great Justice
6. Bulls Strike
7. Enraging Charge
8. Save Yourselves (Kurzick Title Track)
13 Axe Mastery
13 Strength
Rank 4 Kurzick
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